Work The Problem: Lasers

The Problem I’m making a game that has lasers in it, and Unity/C# doesn’t happen to have a LaserRenderer component or a LaserCollider component, so let’s just write it ourselves. Here are the deets: in this game your objective is to get from one end of the screen to the other without getting disintegrated by lasers that toggle […]

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Escape Squad Postmortem

Four friends escape from their captors by using their niche skills as a team. Inspired by the potential LD34 theme “Stick Together,” Escape Squad blends the isometric, top-down shooter mechanics of Binding of Isaac with the single-entity party mechanic of Legend of Grimrock to create a uniquely tactical action roguelike. Play as the four best friends Bearemy the Barbearian, Moz the Firefox, Bandit the Ranger Racoon, and Cynthia the Armordillo escaping from their evil captor-animals. Each shoots in the direction they are facing, and you can rotate the party to change your tactical setup.

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