About

me


Hi, I’m Wes Rockholz, a Game Design and Development student at Rochester Institute of Technology in up-state New York.

I’m interested in pursuing my passion for designing and developing video and physical games and interactive applications.

I am a versatile game developer from Rochester, NY who specializes in game design, balance, production, and gameplay programming. I combine a strong technical background in computer science, art and design, and writing with an intuition for game systems and balance. I thrive in a team of driven, creative, focused developers that strive for excellence. I work by the rule that “good enough” is never good enough.

My blog serves as a channel to organize and convey my thoughts and opinions on the game design process.


http://weslo.github.io

http://twitter.com/wrockholz

https://www.linkedin.com/pub/wesley-rockholz/85/40/a42