Hi, I’m Wes Rockholz, a Game Design and Development student at Rochester Institute of Technology in up-state New York.
I’m interested in pursuing my passion for designing and developing video and physical games and interactive applications.
I am a versatile game developer from Rochester, NY who specializes in game design, balance, production, and gameplay programming. I combine a strong technical background in computer science, art and design, and writing with an intuition for game systems and balance. I thrive in a team of driven, creative, focused developers that strive for excellence. I work by the rule that “good enough” is never good enough.
My blog serves as a channel to organize and convey my thoughts and opinions on the game design process.